Over the past two weeks, I finished all of my necessary assets, UVed, and began texturing
Here is my proxy scene in Maya with all assets completed
As I was moving forward and started to plan out my textures, I found this image to help with inspiration for colors and theme
And here is my scene so far in UE4
So far the textured objects are: desk, bookshelf, floor, ceiling, walls, trash can, wall stars
Objects not yet in engine: chair, jewelry box