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Sunday, June 25, 2017

3D Class S3 Portfolio Project 2 Progress

Here is my halfway progress report for my second personal project

While learning Marvelous Designer, I was able to create the sheet, comforter, and pillows for my bed. Here are the high res versions imported into Maya

Here is the reference I decided to base the headboard for my bed on

And here is the work I've done so far on the headboard and boxspring. I will need to bring this base headboard into ZBrush for sculpting


I also began some work on retopologizing my marvelous meshes. I had to go through a lot of trial and error and am still working things out in this area, but I did manage to get a nice bake of my sheet. For reference, the original was over 171k polys and I got it down to 9k

I also created my curtains. I started with long ones, but when I was done and had put it into my scene, it felt too "heavy"

So I went back to Marvelous and edited it into short curtains which look much nicer

And here is the bed imported into my room scene from my last project

And with the curtains

Here is the work that I still have left to do:
Sculpt the headboard
Create low res versions of my marvelous meshes
Create the texture for the boxspring
Create more widows for the room
Work on the scene's lighting

Stretch goals:
Create a dresser
Create framed pictures for the walls
Create a canopy


Wednesday, June 14, 2017

3D Class S3 Portfolio Project 2 Plan Phase

For my second portfolio project, I'm going to continue on my last project. I'm going to be making a bed for my room. During this time, I'm going to be utilizing Marvelous Designer to create the bedding as part of my research project.

These are the images I'll be using as reference:

Headboard:

Bedding:





My main focus would be to make the bed as nice as possible with the time permitted. Depending on how demanding the bed itself is, there are a few stretch goals I'd like to get to if possible, such as a canopy, windows, a laptop, a dresser, and a sitting chair.

Game plan:
Week 1: Learning marvelous, beginning to create bedding
Week 2: Create headboard and any other bedroom furniture I'll be making
Week 3: Continue cloth work, begin textures
Week 4: Finish textures

Sunday, June 11, 2017

3D Class S3 Portfolio Project 1 Final

Over the past two weeks, I finished my young girl's room project.

Here is an image of what it looked like at the halfway mark:

And here are the final rendered images with all objects textured and in UE4
The idea behind this environment was the room of a girl around age 11 or 12. That age where there's a mixing of personality traits from childhood and teenage years. Originally this was a more of a daytime scene, but I decided a warm nighttime scene worked better

I took a lot of inspiration from my own life and interests. My parents still have those height scribbles on their door back home.


Here again we see inspiration from my own interests

A bit of an easter egg




And a bonus "lights off" version