Over the past two weeks, I finished my young girl's room project.
Here is an image of what it looked like at the halfway mark:
And here are the final rendered images with all objects textured and in UE4
The idea behind this environment was the room of a girl around age 11 or 12. That age where there's a mixing of personality traits from childhood and teenage years. Originally this was a more of a daytime scene, but I decided a warm nighttime scene worked better
I took a lot of inspiration from my own life and interests. My parents still have those height scribbles on their door back home.
Here again we see inspiration from my own interests
A bit of an easter egg
And a bonus "lights off" version
No comments:
Post a Comment