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Saturday, September 24, 2016

3D Week 05 Modeling A Prop

This week we started a longer project involving modeling a cannon. For this assignment, we had to create a simple proxy version of the cannon.

I started in Maya by setting up the scale to eventually import my proxy cannon into Unreal.



Once my scale was established, I set up my image planes as reference for building my model from concept art


Next I followed the instructional videos to model my proxy cannon





Finally, I imported it into a level in Unreal



Total work time: About 4 hours


1 comment:

  1. Nice work on the model and the display of the work. We need to make sure we have a professional looking Maya turn in for the grey model along with the wireframes.

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