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Sunday, September 4, 2016

3D Week 02 (Minecraft-ish Level)

For this assignment, I began by creating a simple cube block in Maya


After cutting and sewing the UVs, I went to Photoshop to create textures. In total I had 4 different textures: water, cloud, sand, dirt, and grass which came in regular and flowery variants




I exported my cube as an FBX file then imported it and the textures into Unreal. Then I began to set up my base material and material instances with the different textures


Finally I constructed my floating island


Total time: about 10-12 hours

1 comment:

  1. Turned out great, I might change the shape of the water on the bottom to match the shape of the island.

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