Air Transportation Team
Tiffany Brodie
Hezekiah Olopade
Boo Roseman
YunHao Huo
Kendall Robertson
Matthew Trupiano
This week's assignment was a bit of a continuation of last week. This time we were split into larger teams. There were four teams total: one for environment, one for land transportation, another for characters, and my team was in charge of air transportation. Our theme was futuristic and together as a class we had to create a scene based on that theme.
We first had to model new Lego pieces in Maya to add to the collection. Mine was a hollow rectangle "window"
This week's assignment was a bit of a continuation of last week. This time we were split into larger teams. There were four teams total: one for environment, one for land transportation, another for characters, and my team was in charge of air transportation. Our theme was futuristic and together as a class we had to create a scene based on that theme.
We first had to model new Lego pieces in Maya to add to the collection. Mine was a hollow rectangle "window"
In Maya I made two versions of my model. First a normal version with smooth bevels and a second, more low poly version in order to use LODs in Unreal to decrease polycount.
After that my group split into two. Kendall, Boo, and I worked on one of the airc rafts our group was responsible for. Boo did the body of the craft, Kendall did the materials, and I did the wings
And here is our finished air craft
My Lego piece was used as the windows for the craft
The materials we used
Here's a shot of all of the team's air crafts together
Finally the environment team integrated all of the different pieces and put together the scene
Total work time: about 5 hours
I really like the work that you produced for this one, just turn your grid off for the display of your Maya model.
ReplyDeleteUE4 team project tuned out very nice, I do think that the materials could have used a bit more work. It is cool to have the glowing part but it does feel like the glow material was leaned on a bit much, so what we ended up with was super bright materials and super dark materials, there is no real value change across the spectrum of what is shown. Also designs did feel a bit too compartmentalized, needed to have a little more syncing up between pieces that were made to make a unified design.
Also make sure that your images show as a uniform size on your blog!
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