Monday, February 27, 2017

3D Class S2 Class 07 Organic Bust Project (Game Res Mesh Texture Bake)

This week we had to resurface our organic sculpts and bake high resolution maps onto the low resolution models

First I did a bit more sculpting in Zbrush based on the comments I got last week, and to put more detail into the hair


Then I created my resurfaced model in Maya




(If you think resurfacing the hair did not take a very, very, very long time, you are wrong)

Then I UVed everything and took it into Substance for baking









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