This was our final week working on the Organic Bust sculpture. For this final turn in, we had texture our models and import them into Unreal.
After doing a bit of cleaning up on my UVs and rebaking my high res texture, I started texturing the bust
And here are my renders from Substance of the finished textures
Then I imported the model and textures into Unreal and created materials
And here is the final piece in engine