This week we finished up our three week environment project.
For this final week, I wanted to focus on my cake as a single object to push to a highly developed model.
I went into Zbrush for high res sculpting and baked it onto a low res model in Substance.
Then I painted the textures
And here it is in engine
I added windows and clouds outside past the environment
After that I focused on fixing up textures and fixing up all of the assets in the rest of the environment