This week we finished our medium complexity starfish dude(tte) project by creating textures and pushing it to Unreal.
For me, I began by taking my props and sculpting them in ZBrush. However, after struggling with the skirt for a few hours, I decided to scrap it altogether and start on a new prop. I present to you, the "Magical Girl KiraKira Sparkle Heart Love Miracle DokiDoki Happiness and Friendship Wand":
Despite losing her skirt, my Pretty Pretty Starfish Gal was determined to stay as Cute (tm) as possible
After that setback, I went back to Zbrush to sculpt the MagiWand (for short) and the hair bow
Then I was able to finally get started making my textures in Substance. I started with the Pretty Pretty Starfish Gal
Then I went about texturing the bow and MagiWand normally, but after making their normal textures, I felt they were lacking, so I also made "dirty" and "worn" versions of their textures
Clean
Dirty
Clean
Dirty
I also went into Photoshop and created a texture for the eyes.
Then I imported the meshes and textures into Unreal and set up their Materials
Bonus: Here's her casting a spell with her "Magical Girl KiraKira Sparkle Heart Love Miracle DokiDoki Happiness and Friendship Wand"
Total work time:
11 hours
Really work on the shape of the eyes. Try out your non corroded versions!
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