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Tuesday, November 1, 2016

2D Class Week 10 Concept Discovery With 3D

This week we had to try out different concepting techniques while also moving forward with our Wizard of Oz project overall.

For my part of the project, I took the proxy model of the Witch from last week, took the comments I got about her from the last critique, and reworked her design to both look better and better fit our theme.

Old model:


 New model: 





And here is her with some dramatic lighting, for kicks:


As for the concepting techniques, I decided to try the toon shader techniques within Maya for the Witch's broom

Normal mesh:


With Toon Shader and Outlines


With dramatic lighting, again for kicks



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